Sat1 Bingo by TRC
ACE-NOTER V1.0 DONE BY WHOPPER/SPIRIT DEDICATED TO BAZE, CANE AND LUKE ... T:TEST/READ NOTE E:EDIT NOTE G:EDIT GRAPHICS X:CHANGE EFFECT P:MUSIC PARAMETERS R:EDIT RASTERCOLORS C:LOAD CHARSET S:PACK AND SAVE NOTE M:LOAD MUSIC D:DISC DIRECTORY SHIFT+L/C/R : TEXT LEFT/CENTRE/RIGHT SHIFT+ +/- : CHANGE PAGES SHIFT+ / : PUT GRAPHICS INSIDE TEXT RUN/STOP : BACK TO MAIN HOPE YOU WILL ENJOY THIS LITTLE NOTER AND WILL DISCOVER THE POWER IN THE MUSICS OF CANE! ALSO PEACE FOR EVERYONE! -WHOPPER OF SPIRIT IN THE YEAR OF 1992!- - R"Y WHICH EFFECT DO YOU WANT ( 1-4 ) ? - SELECT PICCY - WHERE DO YOU WANT THE PICCY ? PLEASE X AND Y COORDINATES ... ? C - INSERT DESTINATION DISC - JOY IN PORT II, AND PRESS : - FOR INCREASE GRAPHIC PAGE * FOR DECREASE GRAPHIC PAGE RET FOR VALIDATE THE COMMAND + FOR INK - FOR RUBBER RUN/STOP FOR BACK TO MAIN AND HAVE A GOOD TIME HERE ! ACE-NOTER V1.0 DONE BY WHOPPER/SPIRIT DEDICATED TO BAZE, CANE AND LUKE ... T:TEST/READ NOTE E:EDIT NOTE G:EDIT GRAPHICS X:CHANGE EFFECT P:MUSIC PARAMETERS R:EDIT RASTERCOLORS C:LOAD CHARSET S:PACK AND SAVE NOTE M:LOAD MUSIC D:DISC DIRECTORY SHIFT+L/C/R : TEXT LEFT/CENTRE/RIGHT SHIFT+ +/- : CHANGE PAGES SHIFT+ / : PUT GRAPHICS INSIDE TEXT RUN/STOP : BACK TO MAIN HOPE YOU WILL ENJOY THIS LITTLE NOTER AND WILL DISCOVER THE POWER IN THE MUSICS OF CANE! ALSO PEACE FOR EVERYONE! -WHOPPER OF SPIRIT IN THE YEAR OF 1992!- - - WELCOME TO THE RULEZ FOR -=- BINGO! -=- TYPED AND TRANSLATED BY: - - NOTER BY: WHOPPER/SPIRIT - MUSIC BY: A-MAN OF ARCADE - GENERAL: -------- A. THERE ARE 3 GAME-ROUNDS, WHEREIN 3 CANDIDATES PLAY AGAINST EACHOTHER.. THE WINNER PLAYS IN THE FINAL ROUND CALLED 'SUPERBINGO!' B. THE PLAYERS CAN USE DA FOLLOWING KEYS TO ANSWER A QUESTION.... PLAYER ONE - LEFT-SHIFT PLAYER TWO - SPACEBAR PLAYER THREE - RIGHT-SHIFT C. IF YOUR ANSWER IS 'RIGHT', YOU'LL GET 10 POINTS! BONUS QUESTIONS CAN GIVE YOU 20 POINTS AND 2 CARDNUBERS! DD. IF YOUR ANSWER IS 'WRONG' (ASSHOLE!), THEN YOU AREN'T ALLOWED TO COMPETE IN THE NEXT QUESTION! E. YOU CAN PLAY 1-3 PLAYERS! IF YOU PLAY ONLY THE 'ONE PLAYER OPTION', THEN THE OTHER PLACES WILL BE TAKEN BY THE COMPUTER... 1ST ROUND! ---------- IN THIS ROUND YOU MUST TRY TO FILL THE 'CORNER-NUMBERS' (4!) IN THE BINGO TABLE IF YOUR ANSWER SEEMS TO BE RIGHT, YOU'LLGET ONE NUMBER OF THE CORNER! 2ND ROUND! ---------- THE MIDDLE ROW HAS TO BE FILLED NOW! (TOGETHER WITH THE CORNER-NUMBERS!) B3RD ROUND! ---------- NOW THE REST OF THE NUMBERS HAS TO BE FILLED TO GET YAR CARD COMPLETE! THE 1ST WHO DOES IT WINS AND PLAYS THE 'SUPERBINGO' ROUND! SUPERBINGO ROUND! ----------------- A. PRESS SPACE TO GET YOUR LUCKY CARD! B. TO GET BINGO.. TRY TO FILL IN A LINE DIAGONAL,HORIZONTAL AND VERTICAL! C. PRESS RETURN TO GET A NUMBER ON YAR CARD, WITH THIS NUMBER YOU'LL GET A QUESTION TO ANSWER. D. IF YOUR ANSWER IS 'RIGHT',THEN YOU'LL GET THE NUMBER YOU CHOOSED ELSE YOUR NUMBER IS KINDA SCRATCHED, SO YOU HAVE TO FIND ANOTHER WAY TO GET BINGO AE. WHEN A LINE IS FILLED IN TIME, YOU GOT SUPERBINGO! F. THE PLAYER START WITH 15000 POINTS. THE MORE TIME YOU NEED TO GET BINGO, THE LESS POINTS WILL BE WON! G. TO BE BINGO CHAMP YOU MUST COMPETE THE SUPERBINGO ROUND WITH SUCCESS... ELSE THE OTHER CANDIDATES WIN! H. IF YOUR SCORE IS GOOD ENOUGH, YOU'LL BE SAVED IN 'THE BEST SUPERBINGO-ERS' HOPE YOU HAVE A NICE TIME WITH THIS RE- LEASE FROM THE DUTCH RULERS... L8R.. ACTION-JACKSON/TRC - - - - WAY TO GO! - - D C - 15 - - 16 - - 17 - - 18 - - 19 - - - - - - THIS IS THE END OF THE PAGES ... - - - - - -